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Initialization
Place this script on all public pages of the site inside the <head> element.
Initialization
Initialize the SDK object and use it anywhere in your application.
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Remember to initialize the SDK only once on application launch. |
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import PersonaClick from '@personaclick/rn-sdk'; ... const pcsdk = new PersonaClick("YOUR_SHOP_ID", "Stream") |
Additional Features
The initialization method has additional features - callback functions for success and error states.
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personaclick("init", store_key, success, errorstore_key, stream, debug, send_token); |
Initialization parameters
Name | Type | Requirement | Description |
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store_key | string | required | The current store key from the PersonaClick account. |
stream | string | required | Data stream code. Alphanumeric string (letters, numbers only). Max length: 16. It can be "ios", "android", or any other string value. |
It's used to distinguish between mobile apps, websites, and other events sources. | |||
debug | boolean | optionally | Allows debugging info to be displayed in the console. Default: false. |
send_token | boolean | optionally | Allows managing the automatic getting of Firebase/APNs token and sending it to the system. Default: true. |
Example of use
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personaclick("initimport PersonaClick from '@personaclick/rn-sdk'; ... const pcsdk = new PersonaClick("c6d2fe5fdca0c8e51d10b07523bc07", "c6d2fe5fdca0c8e51d10b07523bc07android", function(false, true); |
Initialization Check
The method allows checking if the initialization is done or not.
Method Response
The method returns a boolean value:
- true - initialization completed
- false - initialization failed or ended with an error
Example of use
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if (pcsdk.isInit()) { // Do something in case of successful initialization console.log("The PersonaClick initialization the initialization was successful"); }, function()else { // Do something in case of unsuccessful the initialization failed or ended console.log("The PersonaClick initialization was unsuccessful"); });with an error } |
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